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Dragon Traveler Tier List (June 2026)

The strongest Dragon Traveler picks ranked S to D. Rankings reflect general endgame viability — your mileage varies with build and investment.

F2P New-Player Tier List

Sol's tier list built specifically for free-to-play and brand-new accounts — the units you can realistically get and build early. Whales and long-term EX picks (Athena, Gabriele and other niche EXs) are left off on purpose. Placements shift with your gear and copies, so treat S as safe must-builds and lower tiers as situational.

Updated 2026-07-22

S

Poseidon

Core build — you get a FREE copy. Easy to reach Purple 3 for double death-immune; carries deficit pushes.

Ephree

Core build — premier backline nuke. If her cast clears the enemy backline, the fight's over.

Oberonnie

Core build — free copies flow in. Built-in dodge negates 100% damage + heals % HP; easy to Diamond.

Lorelin

Core build — huge built-in crit, applies shock, interrupt + untargetable. No crit gear needed.

Arcane Lord

Core build — cuts magic protection, gives lifesteal, spams awakening. Must-have for the Phoenix gear expedition.

Azure Dragon

Core build — fat team shields, CC + interrupt, only 2 overdrive cost. Just stack HP; cheapest to build.

Siegfried

Core build — rare defense-down + a backline-sniping overdrive that wombo-combos with Ephree. Easy to Diamond.

Pompeii

SSR+ guardian with boosted stats that still hits hard for a tank.

Helva

The immovable boulder — self crit-resist + a massive shield. Refuses to die.

Vivienne

Elite damage + crit-damage amp, but needs gear and her overdrive to shine — held at S for F2P since new accounts can't fully fuel her.

Chiron

Easier-to-use amp than Vivienne — hands a battle buddy to your DPS, plus a heal and light buff.

Medusa

Strong interrupt and fully buildable from shop shards — great F2P value.

Gold Vig

Underrated mage: anti-heal, team healing AND chill on the enemy. Better on manual (pricey overdrive).

Hugin & Munin

Attack speed, ricochet and anti-heal — a sleeper if your account gets lucky with copies.

Genie

Insane team-wide Grace on a Light team; niche if you're not running Light, but a powerhouse when you are.

Anubis

Refuses to die, applies shock (drops enemy crit-resist ~600) to help your backline delete their front line.

Goblin War Drummer

Attack speed + adrenaline damage boost + healing for the whole team. Caps at Purple 3 and dies if targeted.

Cleo

Death-rattle + awakening machine, no overdrive needed. Buyable in shops → easy early Diamond.

A

Six Arms

Borderline S — a step above the rest of A. Pick her up in God King Clash.

Bull

CC-immune warrior that spins for heavy damage and heals on the Green team; great at a deficit.

Herman

Reliable guardian — anti-heal, self-heal, stalls until your overdrive is up.

Nemesis

A powerhouse on the right team; scales up nicely with copies.

Tree Man

Sits in front, spams shields and stalls for as long as possible.

Beowulf

Huge DPS on event bosses (great on Blue) and self-revives after dying — clutch for under-geared accounts.

Holy Bishop

One of the few sources of a 20–30% attack-up buff — slept on.

B

Iron Gut

Great vs melee assassins, but his overdrive is too expensive — mostly a manual-only pick.

Siren

Spams chill fastest (add haste gear) — strong purple support you don't need to invest in.

Turfing

Expensive overdrive and needs star levels as a frontliner — not worth focusing early.

C

Tatiana

Early AoE healer that falls off once your team is geared; still fine for Titan guild-boss expeditions.

Flora

Insanely good for an SR/purple — defense-up and strong single-target heal.

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